Dododex
ARK: Survival Evolved Companion

Tips & Strategies

They are super strong in boss fight. If you give them 4 K health end level there damage a little. They can kill the alpha broodmother in7M.
More Deinonychus Utility Tips
I would definitely recommend this to everyone as long as they feed them and not starve them to death they in my perspective are the best tames
The Deinonycus egg makes Extraodinary kibble
Fast, Agile, Can climb, Latch on bigger creatures and pounce on smaller ones, can glide a bit and doesn't take fall damage, does good damage and even inflicts an stackable bleed and Saddle is just lvl 32.
Tame them by getting their eggs. Use a whip while you're grappled to a flyer. They need five fireplaces to hatch. It doesn't take that long for them to grow, but to hatch them it's thirty minutes. They can be found easily on the white cliffs along with their eggs. I don't care if you like this or not I just wanna give tips.
This raptor 2.0 takes no fall damage. Fall damage is not in itβs vocabulary
They don't take fall damage
Looks strong be carful around these big jerks
Cool pvp battle stance:
Setting: redwoods, large portion of enemy tribe coming through in a few seconds
Creature 1: deinonychus (ridden by human, clinging high up to redwood tree, preferably at least 10
Creature 2: thylacoleo (ridden by human, clinging high up to tree, ready for pounce, preferable at least 3)
Creature 3: griffin (ridden by human, flying high in the sky, human on back with RPG, at least two)
Procedure: when the enemy comes close, use the thylacoleos to pounce smaller creatures or humans, and use the deinonychuses to kill the larger ones. The griffins go into dive and, when close to ground, passenger fires rocket. Griffin does slam, then rises back into sky and repeats. You have the enemy down in a matter of minutes with few casualties, and you have struck a major blow against an enemy tribe.
Up if you want more!
If you hold jump then let go it will charge your jump for longer range
If you hold jump then let go it will charge your jump for longer range