This is an idea from an upcoming creature vote. Not for one specific but just for a creature vote. Okay here it is the tarbosaurus.

Tarbosaurus giganticus.

Apperance

Tarbosaurus giganticus is a medium to large size carnivore which is smaller than the t rex and giganotosaurus, but larger than allosaurus and ceratosaurus. It is slightly smaller than the yutyrannus. It is similar looking to a t rex but it has far what distinguishes it is it small yet noticeable feathers on it’s head and tail.

Uses

The tarbosaurus giganticus, also known as the tarbosaurus or tarbo, is a very powerful creature. Despite it’s not being as large as a rex, it does have it used. For example, I have heard of tribes that go to a certain large snow cave with them, somehow they say they manage to fit just well. Whenever I have seen them they never come in smaller numbers, that is a great testament to the powerhouse name they have gotten. Tribes tend to seek these for snow caves as they provide insulation a unsurpassed protection.

Taming

Taming a ceratosaurus, tribes have noticed they like to eat dangerous parts of a creature which are usually used as trophies, they have made a certain mash of these trophies to domesticate these behomths. The mash consists of titanoboa venom, therizinosaur claws, allosaur brains, and wooly rhino horns. Despite this mash being quite smelly it is edible due to the ingredients nullifing eachothers effects in the human body, a survivor must be willing to eat that first, than the tarbosaurus will respect the survivor. After that the tarbosaurus will accept the mash. The mash ingredients are 2 of each item I mentioned. I admit the mash was disgusting, but it was worth eating for the loyal companion.

Okay that was the explorer note.

Now the abilites.

C is for a lock bite which will lock a creature into place and cause it to panic, it will get torpor and once released the creature ridden or not, wild or tamed will run in a panic and it will be hard if not impossible to control. You will have to eat the mash first as this will coat the tarbo’s teeth with titanoboa venom to do torpor, the bite does 80 damage but the torpor can will increase and could potentially knock out the creature, torpor done does increase when you level damage.

Left click is standard bite which will do 65 damage, it will do bleed and it can stack per bite. Any attack will do extra damage to mammals.

S is for stomp which does 90 damage. It slows creatures and decreases stamina.

Right click does head wack which does 45 damage and it will stun creatures as well as make them loose stamina.

R is lift and it can pick people of their mounts no drag wait limits and it can also pick creatures up.

L is for a tarbosaurus to lower itself which will allow it to squeze through the snow cave entrance.

T is for tail whip whichh does 100 damage and it does insane knock back.

Additional abilities.

The tarbosaurus cannot get stunned by purlovias and microraptors.

It can go into the ice cave without the help of a cryopod.

It also doesn’t get fear roared by rhyniognathas or yutys.

It also has g for growl it isn’t an attack but it intimadtes smaller creatures and they will refuse to attack.

With the growl any allied theropods will get a 30 percent damage reduction and 25 percent extra damage .

Every predator will bee neutral towards the tarbo.

Sorry for any misspelled words or grammatical errors, my keyboard is funky. I know this is long but it is worth it. If you want to participate in a creature vote but don’t have an idea you are more than welcome to use this. If you use this please don’t stray away too much from my attack and taming ideas, the design can be modified as long as it is smaller than a allosaurus. All of these ideas were made thinking in what would be the most optimal for a player down to the last bit. Please mention me if you use this as well. I did spend a long time typing and thinking about this creature down to the smallest attack details and effects. I am Boss slayer guy, yes I make the cave tips for mobile. Thank you for reading and keeping surviving survivor.

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