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You can activate the “Magmasaur heat” damaging effect by holding the secondary attack in until you have 100% searing spit, then primary attack (bite) and you will cancel the searing spit attack, and the charge will slowly go down, doing a good amount of heat and fire damage to any creature in a radius, this doesn’t trigger neutral creatures like trikes into attacking you, they can be killed as they don’t count the magmasaur heat damage as you attacking it.

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