Dododex
ARK: Survival Evolved & Ascended Companion
Utility Tips

What is a burrowbuck used for? burrowbuck battling strategies in ARK: Survival Ascended & Evolved.
Has 3 modes of burrows: Hidey hole, gateway, trap. Hidey hole is a bunker that auto decays in 2 days (Timer resets if you go inside, at least in single player) you can place anything that will fit other than Turrets, cannot fit a industrial forge for reference. You can deploy cryopods inside, enemies cannot place c4 inside burrow but can rocket inside, and can c4 the burrow entrance which will be outside, like the tek bunker. Players CAN enter no matter what, but the name will be hidden so they won’t know which of the 3 burrow types it will be. Only defense will be outside or a Dino inside at entrance.
Gateway is essentially a mini tp, you can have up to 6 anywhere across the map, you can select to travel between them like you would fast travel a bed, but you won’t drop anything and Dino’s near you will teleport with you, you can use this while heavy. Other players CAN use your gateway burrows, but it will be at random. Has a 1 hour refresh timer, teleport to your gateways to refresh timer.
Trap burrow has a 12 hour timer, any player that goes near your trap excluding allies will be blinded and trapped (like a bola except cannot jump) Around 10 seconds and can reduce timer by punching with a random chance of it reducing.
Outside of this Burrowbuck has only a melee attack, weak stats, invisibility for 7seconds, a far leap with holding spacebar as a charge, can jump two times in the air. That’s all I know for now.
It gives you the ability to create up to 6 teleporters (burrows) in almost any location and with no distance limit that all link to eachother but have a 1 hour decay timer that resets upon use. It can create 2 more burrow types as well, 1 being it's hidey hole with a 2 day decay timer which is a small room underground for you to chill in. The third burrow type is a pitfall trap.
It has a triple jump ability, a long jump ability like that of the reaper or karakinos and a cloak/camouflage ability that enables you to be invisible for a few seconds. Stats do not affect duration of burrows.
Cheap TP.
1 Put a bed and a storage box with a cryoed burrowbuck anywhere you want a TP.
2 Make a burrow at your base
3 Fast travel naked on bed
4 Pop burrowbuck and make burrow
5 PUT BURROWBUCK BACK IN THE STORAGE BOX
6 Go back and get your gear.
As long as you swap out the cryopod one per month, you are good.
These guys are incredible for traveling. Not only do they have respectable speed and incredible stamina, they have a triple jump that can launch you over wide distances if you use it right (also, as far as I can tell they are immune to fall damage). They're also incredible at staying safe while you ride them. Their jump blinds nearby enemies, causing them to lose aggro and begin to wander. They can also turn invisible for a short time and even burrow if you need to escape or rest for a moment. Extremely solid for traveling over land. However, they have some downsides. Their DPS is pretty garbage and they aren't tanks. I'd definitely pump a lot into their health just in case. They're also pretty bad as gatherers. They can't swim very fast and their weight is only okay. I'd use them mostly as a scout since you can use weapons off their back. Very good for scoping out prospective tames.