Dododex
ARK: Survival Evolved & Ascended Companion
Tips & Strategies

It can dig a tunnel to escape from predators. It can also make fake tunnel entrances for predators to follow and fall into a trap.
It also unlocks a whole underground tunnel network so its worth getting.
More Burrowbuck Utility Tips
Has 3 modes of burrows: Hidey hole, gateway, trap. Hidey hole is a bunker that auto decays in 2 days (Timer resets if you go inside, at least in single player) you can place anything that will fit other than Turrets, cannot fit a industrial forge for reference. You can deploy cryopods inside, enemies cannot place c4 inside burrow but can rocket inside, and can c4 the burrow entrance which will be outside, like the tek bunker. Players CAN enter no matter what, but the name will be hidden so they wonβt know which of the 3 burrow types it will be. Only defense will be outside or a Dino inside at entrance.
Gateway is essentially a mini tp, you can have up to 6 anywhere across the map, you can select to travel between them like you would fast travel a bed, but you wonβt drop anything and Dinoβs near you will teleport with you, you can use this while heavy. Other players CAN use your gateway burrows, but it will be at random. Has a 1 hour refresh timer, teleport to your gateways to refresh timer.
Trap burrow has a 12 hour timer, any player that goes near your trap excluding allies will be blinded and trapped (like a bola except cannot jump) Around 10 seconds and can reduce timer by punching with a random chance of it reducing.
Outside of this Burrowbuck has only a melee attack, weak stats, invisibility for 7seconds, a far leap with holding spacebar as a charge, can jump two times in the air. Thatβs all I know for now.
Can we get this to harvest wild rockarrots
It gives you the ability to create up to 6 teleporters (burrows) in almost any location and with no distance limit that all link to eachother but have a 1 hour decay timer that resets upon use. It can create 2 more burrow types as well, 1 being it's hidey hole with a 2 day decay timer which is a small room underground for you to chill in. The third burrow type is a pitfall trap.
It has a triple jump ability, a long jump ability like that of the reaper or karakinos and a cloak/camouflage ability that enables you to be invisible for a few seconds. Stats do not affect duration of burrows.
Easily one of the best traversal mounts out there
Burrowbuck+Dreadmare makes going around map so easy. Place burrow teleporter at base, black hole burrowbuck, fly around and when you want to head back, release burrowbuck and put a teleporter to go back
Easy early game TP! Gateway system of up to 6 different locations. Has 1hr timer but I believe refreshable as long as their used.
The bunker probably only used in PVP. Can only he used in limited areas due to the ground around it. Get "insufficient area below".
They make mesh bases?!
This is crazy. If an enemy tryβs to go in your base they get trapped in dirt.
And the dlc MAYYYY be 10$ but itβs getting more creatures added to it so it makes sense
Their burrow teleport seems to be the size of a medium tp and last for 1 hour
From how i understand it right now (before its release) it seems to give you access to a fast travel system, and allows you to hide away in a temporary bunker (hole in the ground)