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Has 3 modes of burrows: Hidey hole, gateway, trap. Hidey hole is a bunker that auto decays in 2 days (Timer resets if you go inside, at least in single player) you can place anything that will fit other than Turrets, cannot fit a industrial forge for reference. You can deploy cryopods inside, enemies cannot place c4 inside burrow but can rocket inside, and can c4 the burrow entrance which will be outside, like the tek bunker. Players CAN enter no matter what, but the name will be hidden so they won’t know which of the 3 burrow types it will be. Only defense will be outside or a Dino inside at entrance.

Gateway is essentially a mini tp, you can have up to 6 anywhere across the map, you can select to travel between them like you would fast travel a bed, but you won’t drop anything and Dino’s near you will teleport with you, you can use this while heavy. Other players CAN use your gateway burrows, but it will be at random. Has a 1 hour refresh timer, teleport to your gateways to refresh timer.

Trap burrow has a 12 hour timer, any player that goes near your trap excluding allies will be blinded and trapped (like a bola except cannot jump) Around 10 seconds and can reduce timer by punching with a random chance of it reducing.

Outside of this Burrowbuck has only a melee attack, weak stats, invisibility for 7seconds, a far leap with holding spacebar as a charge, can jump two times in the air. That’s all I know for now.

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