Guy from the summoner, noglin, and shadow mane tips! These guys are probably the most BUSTED tame out of all the tames in gen 2 and possible the entire game. These guys can do 5 different attacks with 2-3 of em to do MASSIVE damage to any structure. AND THE BEST OF ALL? TURRETS WONT SHOOT THE GRENADES! (Going to be nerfed 85% chance) If you manage to “somehow” get your hands on ascendant an saddle then and have a high level bred one mutagneized (definition for the word in Stryder page). Then you can possible raid any base that isn’t a cave.
If you find the Starwing saddle DO NOT EQUIP IT if you don't have the engram learned. This causes the food to bug and your tame will die of starvation. If you remove it, you can force feed it meat to fill the hunger meter and you should be fine.
(Xbox controls) So they have their basic mode, where they fly slowly and can go in water. Then, when you press the tertiary attack button, it goes into star fighter mode, and the wings extend. It becomes a plane, and in sprint mode goes extra fast. It can tip right or left with the movement button, but it flies on its own and just goes forward. You can use the movement button and move it left or right twice to do a barrel roll to that side. Pressing the primary attack fires two small two cannons, secondary attack (if you have grenades) fires a rocket and holding primary attack will lock onto a target and fire a ten missile. If you fire a rocket, you can press secondary attack again and explode it prematurely. Tertiary attack does a loop, which can help you get on an enemies tail. You can pull back on the movement button to slow it down, and if you aren’t sprinting, forward to speed it slightly. It is the fighter counterpart to the astrocetus, which is something of a bomber helicopter. It would be something to see two players dogfight with this, although to effectively use it drains element. Overall, it is the master fighter of the skies, and can flee to the water if the battle is not going well, and if things are bad underwater it can always fly out. Weapons are not equip able, but you are plenty set without them. When sprinting, they get an extra speed boost when they dive. I find them to be an excellent advanced battle creature, and would recommend to anyone. They are fast, safe, maneuverable, and they can hold their own in or escape from any situation. Happy hunting, and have a nice day
Press left ctrl to enter a jet mode that uses elemnt instead of gas. They can fire homing plasma balls that do high damage(you lock on by holding left click), they fire beams that also do high damage by pressing left click. All attacks scale with melee damage. Press x to do air maneuvers that put tape jars to shame. Press c to do an air donut which you can use to get behind people chasing you. When you hold W and any side key(d or a), you do a short burst. It's faster than a pteranodon, can dive, has more range than turrets and maneuvers like a tapejar. An op creature that shouldn't exist.
WARNING: If you use an inverted Y-Axis on a controller, the Star Dolphin Arwing reticle will NOT respect that. Tilting the stick back (down) will make you lean back (look up) when you're in first/third person, but it will push the reticle down, making the Dolphin turn down.
Doing this in one of the missions will cause your Dolphin to grind the wall N.S.E.A.-Protector style while it screams in pain, and HLN-A is telling you how good a pilot you are.