Dododex
ARK: Survival Evolved & Ascended Companion

Rate Tips
How to identify buffs/debuffs:
Stomach: either hungry (food below I think 30) or starving (food at 0, you may not gain stamina, you start losing health)
Water drops: Thirsty (water below 30) or Dehydrated (water 0, start losing Health, may not gain Stamina, start gaining torpidity)
Snowflake: Cold, you will start losing food faster
Melting snow brick: freezing, you start losing health and hunger starts to decrease significantly or it is a cave I think. Hibernation ability from snow owl, makes you cold but allows you to regain tons of hp
Wind: there is windy weather outside
Small flame: Hot: water starts going down faster, nothing else
Large flame: Overheating: you start losing health, Sunstroke effect starts to appear, water drains at significant pace
Large red flame: Heatwave weather, temperature skyrockets
Man panting: Winded, you have no stamina, stamina bar turns red
Shield: Basilo Insulation, Tent Insulation both increases hypo/hyperthermic insulation
Foot running: Race: only available during races
Web: webbed by Araneo, you cannot jump, you move slower
Poisoned skull: Tranquilized: increase Torpidity or reduces stamina
Spoiled meat with skull on top: you ate rotten food/poop: health decreases
Red skull: Contracted Mega Rabies, health decreases rapidly
Thermal Sight: Thermal Sight used by Snow Owl, shows live creatures
Medical brew with green arrow: you are regaining health
Cooked meat with green arrow: you are regaining food
2 green arrows: 2x experience boost from Explorer Note
3 purple arrows: 4x Experience Boost from EN
Continued later after I remember some more