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Ok first off, as another user stated, bring anklo and argy to any place with a lot of obsidian rocks. Use anklo and when it’s gets over encumbered transfer the obsidian to argy. Repeat until your argy is just able to fly (with you riding it) and bring to base. For mobile, bring to volcano (and since I’ve seen a few allos get in the top area, bring a few spikes. Console players could do this method too! If wood, bring around about 75. Set up a parameter on the outskirts, when done build a parameter inward, Repeat. If metal, bring around 45-50(maybe. Haven’t put metal up there yet) That way, when you leave ur anklo on the volcano, they will be about 50% safer than just being in the open with no defense. Additionally the more melee damage they have, the more materials you get.[at least that’s what I heard]

Secondly, I saw some user whining about polymer being made in the fabricator, and not the smithy… so their logic is; “if it uses it, they must produce the materials used in all listed recipes/engrams”…. See a problem here? You can’t smelt in the smithy, you have the refining forge, and the industrial forge for a reason. What do you do when you get metal? Put them in a forge, light the fire…. After it’s done, here is the major part: you take the ingots to the smithy. So what if requires the next workstation to create, when it comes down to it, the fabricator is a forge of advanced materials (obviously weapons, equipment, ammo, etc. as well)…. What im saying is, just enjoy the game and don’t complain about an extremely minor inconvenience.

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