Dododex
ARK: Survival Evolved & Ascended Companion
Rate Tips

Those creatures seem pretty op, not good for pvp. Look at gen 2, shadowmanes are the new rocket-jumping creatures. (this tactic is when you get a rocket launcher, and use a managarmr or something that can move forward at high speeds, jump into the turret wall and fire the rocket. Keep doing this until you have a hole in the turret wall.) Also, I don’t think I need to say anything about the space dolphin. Tek bow is basically a base destroyer, because you can destroy turrets out of their shooting range. Maewing is good because you can imprint creatures offline, probably one of my favorites. The Stryder is the thing that you bring to aberration and get like 10000000 metal and smelt it with your indie forges. Gen 2 was pretty op, not saying these creatures are way too op, but they need some good nerfs if they were to be in the game.
-Lamprey